AI Insights · Timothy · July 2024
Top 5 Boat Games Performance in Mexico for Q2 2024
Discover the performance trends of the top 5 boat games in Mexico for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 boat games on the unified platform in Mexico showcased varied performance trends in downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared:
Ship Simulator: Boat Game from Azur Interactive Games Limited experienced fluctuating performance. Downloads peaked at 17K in mid-April and gradually declined to around 3.8K by the end of June. Revenue saw a notable increase in mid-April, reaching $58, and then steadily decreased to $13 by the end of the quarter. Weekly active users followed a similar trend, starting at 12K in early April, peaking at 25K mid-month, and then tapering off to 12.6K by the end of June.
Battle of Warships: Online by MobileGDC maintained relatively stable performance throughout Q2. Downloads hovered around 7K to 8K, with a slight increase to 10K in mid-May. Revenue showed a steady upward trend, peaking at $531 in early June before settling at $352 by the end of the month. Weekly active users remained consistent, fluctuating between 28K and 33K, ending the quarter at 30K.
My Cruise from Focus Apps demonstrated notable engagement. Downloads started strong at 9.6K in early April, then dipped to around 4.3K by late May, and recovered slightly to 5.7K by the end of June. Revenue peaked at $531 in mid-May but saw a decline to $220 by the end of June. Weekly active users showed a positive trend, starting at 33K and rising to 43K by the end of the quarter.
King of Warship: 10v10 by FUNPLAY Games had a mixed performance. Downloads began at 1.7K in early May, peaked at 5.5K in mid-May, and then dropped sharply to 864 by the end of June. Revenue was minimal, with slight increases to $12 by the end of June. Weekly active users data was not available.
My City - Boat adventures from My Town Games Ltd showed a consistent performance. Downloads remained steady, ranging from 1.2K to 1.8K throughout the quarter. Weekly active users maintained a stable presence, starting at 20K in early April and ending at 21K by the end of June.
For more detailed insights and data, visit Sensor Tower.